Thursday, September 28, 2017

Game Maker Studio 2 - Runtimes

Runtimes? What is runtimes?
Lets find up in the official documentation:

GameMaker Studio 2 is more than just an IDE and has a number of different runtime tools that it uses behind the scenes to build you games for the different target platforms available. These tools are mainly the different runners and compilers that each platform requires, and you can actually have several of each at any one time. What this means is that you can "pick and choose" which compiler version and which runner version to use should you have found any issues with the current one or are aiming at a very specific target version or platform. Tools will automatically update when there is a new version available, but you can then use the Runtime Feeds Preferences to select which ones you actually want to use.

Every now and then GMS2 will notify if there is a new version is available for download. We also can check it manually from preferences.
You can update the runtime list at any time by clicking the refresh button .

The current Runtime

Available Runtime version

How to select a different runtime to use, simply find it in the list and then double click on it. If the runtime has not been downloaded and installed, then you will be prompted to do so, and once it has been installed you will be prompted to close and restart the IDE so that the new runtime can be initialised.

 
And we're good to go.