Wednesday, January 18, 2017

Pixel Art Walking Cycle

Honestly, i don't even know where to start to make a walking cycle for my character until i read +Sandy Gordon pixel art walk cycles step by step tutorial that breaking the walk cycle into some key poses at https://www.patreon.com/bandygrass.

If you really like pixelart pictures, i think his art is amazing. 
Following his tutorial, i start with two frames walk cycle. Contact pose and passing pose.

Contact pose is where foot meets ground.
And passing pose is where one foot passes the other foot.

At the next step,  adding up and down poses (vertical motion), i kinda find it too busy for 16x16 pixel character and ended up only adding down poses. But hey, it's just a matter of prefereces.

4 frames walking cycle looks good. But the tutorial covers much more to polished the walking cycle, adding stretch, squash and or bounce to the frames.
I find the last one is too busy so i reduced some stretch and squash at some frame. 

The result is kind of a lame walking but i like it more than the last step. Maybe i could use the busy one for my running animation.



What do you think?




And there it is. I done my 8 frames walking cycle thanks to +Sandy Gordon  aka @bandygrass for his amazing tutorial.

1 comment:

  1. I don't know much about this kind of stuff but I love them all. the 2nd one is the best, looks so calm. More appropiate for an intrigue plot game

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