From the last movement engine, finally i have added some more behaviour to the engine to make it feels more complete. More states, more animations, more effects and more conditions and behaviours.
Its just like an advanced platformer movement engine in the hand of a newbie because of the complexity of the movement, yet only use the basic of gamemaker language script 😂.
As a beginner, my engine heavily use IF conditional operator for one expression onto another. And it took me couple of days just to fix silly bug. Ofcourse maybe there is more bug yet to be found later on.
And here is the results:
Walking and running.
Jumping
Doublejump-ing
Ducking and sliding
Hanging on the wall
Wall sliding
And ledge grabbing.
So what do you think?
Would you buy my game someday? 😅
Of course. Nice work.
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